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11th January 2018
The big file transfer continues, and last night it managed to copy my massive Mod Archive across. Over 180,000 files overnight! Wowie!!

Views 63, Upvotes 17  
Daily Blog , 2018 Framework
Hmm.. Blog
10th January 2018
The MacMini's still doing the "All my music over to the new NAS" file copy, so I can't currently do anything iOS related.
Instead, then, I'm wondering what style I might go in for a new JNKPlat.
Do I do "fluffy" like 2010 was, or super retro like 2008?
Or do I try to come up with something new?
Views 46, Upvotes 9  
2018 Framework
MacOS++ Blog
8th January 2018
Nearly..!

Views 117, Upvotes 26  
2018 Framework
Checklist Blog
8th January 2018
Assuming that everything on the list is everything I need, then I'm getting awfully close to the end!

Views 45, Upvotes 15  
Daily Blog , 2018 Framework
7th January 2018
About time I added this in!!
The scoreboard flips between Top 5 and Last 5, and once I add them in, will also show the Online Top 5, too.
All in one neater space on the right, leaving the left hand side relatively uncluttered.

Views 92, Upvotes 9  
2018 Framework
3rd January 2018
Spent most of today going through my giant checklist, doing lots of the little un-attempted things.

Views 99, Upvotes 8  
2018 Framework
1st January 2018
Xmas and New Year is over and done with, so it's time to get back into the swing of things..
...
.. By doing more bloomin' menus!

Views 38, Upvotes 8  
2018 Framework
24th December 2017
A bit of blind coding, last night.

Views 51, Upvotes 11  
Daily Blog , 2018 Framework
19th December 2017
I went over the checklist, last night, and .. Boy, is there still a lot to do!!

Views 65, Upvotes 12  
Daily Blog , 2018 Framework
Escape! Blog
18th December 2017
Some crazy coding, tonight, as I try to figure out how the Escape key should function in various bits of the Framework.

Views 52, Upvotes 10  
2018 Framework
17th December 2017
I didn't wake up until about 12:30, today. Oops!

Views 50, Upvotes 15  
Daily Blog , 2018 Framework
16th December 2017
After a good number of days working on this, I've finally got it up to a mostly functional state!
For now, you navigate the controller using "default" buttons, so hopefully that works well enough to allow for that.
I've still not started work on the thumbsticks, yet, but the code does at least allow for analogue controls, so it shouldn't be too hard to add.
*sigh*
Such a struggle to get to this point.
Views 56, Upvotes 15  
2018 Framework
16th December 2017
The new control system is coming together nicely, but the redefine functions are a bit messy, right now.

Views 41, Upvotes 8  
Daily Blog , 2018 Framework
13th December 2017
With the controller doing proper feedback, now, it's time to look into integrating it into the framework.

Views 76, Upvotes 45  
Daily Blog , 2018 Framework
12th December 2017
It's taken quite a while to get up to this point, but I now have the engine half-doing a "Which button is pressed" function.
I can push a keyboard button, or tap a button on a connected controller, and the engine says "This button!"
There's a slight issue, whereby if a button is held, it takes control.
For example, if you're playing on the keyboard, but your gamepad's lying on the floor, and the thumbstick is prodded to the side, then no matter what button you try to hit, i...
Views 37, Upvotes 9  
2018 Framework
12th December 2017
I started the rewrite of the controller code, last night.
Digging deep, I realised I could probably reuse quite a lot of the old code, since the engine already grabs Joystick data each frame, as well as using a bunch of good-old fashioned numbers to do a lot of the legwork.

Views 40, Upvotes 12  
Daily Blog , 2018 Framework
11th December 2017
Spent hours (literally hours) simply planning a method in my head, that would allow me to get the controller config page to work.

Views 47, Upvotes 15  
Daily Blog , 2018 Framework
10th December 2017
The controller config screen has done that thing, where I started with a minor issue, but the more I thought about it, the more and more complicated it got!!

Views 75, Upvotes 18  
Daily Blog , 2018 Framework
9th December 2017
Starting to think I should probably just make an XCode project.

Views 64, Upvotes 10  
Daily Blog , 2018 Framework
8th December 2017
The framework isn't quite running properly on MacOS, so today will probably be spent trying to get that going.
For some reason, since the recent MacOS Security Update, I don't seem to be able to Remote-Desktop into the Mac via the WinLaptop.
Hopefully it's just some weird thing, requiring a reset or something, and not a hole that's been closed, making it unusable.. Hmm.. :\

Views 63, Upvotes 13  
Daily Blog , 2018 Framework
7th December 2017
Yeah!
Linux success!!
That's two systems that can now access (kinda) web based data.
A good sign that things are slowly coming together!

Views 44, Upvotes 11  
2018 Framework
7th December 2017
WinSock only took 2 days to get right.
Today I'll be needing to attempt the same thing with Linux.
I'm sure that'll be a totally painless, and easy task!

Views 78, Upvotes 23  
Daily Blog , 2018 Framework
"NoNum" Blog
6th December 2017
After a day spent trying to track down the issue(s), I've finally got WinSock to return exactly what I expect it to return!

I can't rest yet, as I need to foolproof the values being returned, and also then get it working on things other than Windows...
WinSock is strictly for Windows, so .. It's going to be a system-by-system rewrite to get everything on the same level.
But I'm about 50% confident that I'm able to send requests from the Windows editions of the ga...
Views 90, Upvotes 13  
2018 Framework
6th December 2017
I finally dug my heels into the Net code, last night.
For the meantime, it'll be very Windows specific, and I'll have to tackle each different system in it's own way.

Views 48, Upvotes 12  
Daily Blog , 2018 Framework
5th December 2017
Logging into the Mac, I copied the AGameAWeek Framework folders over, and tried to run a lengthy scrambled mass of "Terminal" (stop calling it Command Prompt, Jay!) commands in order to get it compiling.
After about an hour or so of tweaking the command, I got the thing outputting GLFW errors, which is an improvement from what I started with!

Views 71, Upvotes 31  
Daily Blog , 2018 Framework
4th December 2017
It's definitely picking up the controller..

Views 49, Upvotes 11  
Daily Blog , 2018 Framework
3rd December 2017
Time for another test.
If you're bored, are running Windows, have a controller or two at hand, and want to help out, please give this test a run.
Download the Test Here
(Windows only, right now. Linux is.. ... Being Linux!)

Views 76, Upvotes 13  
2018 Framework
145 results 0 1 (2) 3 4 5
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